Accessibility

Last updated: July 2026

One path, no dead ends. That is the idea behind the name, and it applies to who can use this too.

Where this stands

Labyrinth is done solo. Accessibility is part of the build, not something bolted on later, but it is unfinished. This page says what has actually been checked and what has not. It gets updated as that changes.

Confirmed

Being tested

These are in the build and under audit now. None are claimed as supported until each has been walked end to end on a real device.

Known limitations

This website

Semantic HTML, visible keyboard focus, no motion-dependent content. Every page works without JavaScript except the contact form.

Feedback

Shake your device inside the app to send a report, open an issue on GitHub Discussions ↗, or get in touch directly.

If something in Labyrinth or on this site is difficult or impossible to use, please do tell.

Standards

Labyrinth works towards WCAG 2.1 Level AA and follows Apple's Human Interface Guidelines for accessibility. This is a self-assessment, not an independent audit.